Friday, October 28, 2011

Game Jam-asaurus!: Prometheus

Oh look, there's color and the graphics aren't blocks! This was our project for the game jam. With a team of three other people (two from my prototyping class) we made Prometheus. The theme was 'Fall'. We did Prometheus' fall from grace with Zeus. I basically did level design, game mechanics, programming, assembly, and other contributions here and there.

Here is a link to the exe.


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