Portfolio

Games

In Production

  • Multiverse
    • Role: Prototyper, Level Design, Play Testing
    • Description: This is a Spring 2012 Game Production Lab project that I worked on at UTD.  Multiverse is a 2.5D Cel-Shaded Platformer where the player must switch between parallel worlds to reach the end of each level.






  • Little Fields
    • Role: Creative Director
    • Description: This is a game to be made in the Fall 2012 Game Production Lab at UTD. I will be heading a team of 10-12 people to create ~10 minutes of polished gameplay. 
      Little Fields is a third-person action-adventure platformer for children  with stealth and puzzle elements.



Prototypes

  • Memory - A game meant to convey the human experience of memory and remembrance.
  • Second Player - A game featuring two mirroring characters controlled by the player. The game forces you to kill yourself to help yourself. 
  • The Straight and Narrow - A game where you must complete a path to reach the goals and walk the straight and narrow.
  • Unko's Adventure 2 - A sequel to the Pirate Kart game Unko's Adventure by Bento Smile.
  • Hour Game Challenge - "Make a game in an hour game challenge" challenged to myself. 

Pitch Docs


  • Little Fields 
    • "
      Little Fields is a third-person action-adventure platformer for children  with stealth and puzzle elements to be released for digital download on Steam and XBLA. Set in a mystical forest, the player controls Alex/Annie Fields, a 10 year old who has got lost and must find a way out of the woods. Aided by a mysterious gooey backpack and a small companion made of energy, the player must help Fields satisfy the demands of the Forest Guardian before exiting. To do so, Fields will have to traverse platforming areas and stealth levels, solve puzzles and riddles, and perform quick time events. During the course of the game, Fields will mature and learn the values of non-confrontation, selflessness, and compromise."
  • The Landfill
    • "The Landfill is a 3D platforming game based around Lucky Landfill, a young boy whose only distinguishing feature is that he runs on all fours like a dog and is quite hairy, despite being from a family and community of mutants and freaks. Because of his relative normalcy, he is tasked with leaving to find out the cause of the recent influx of mutants and freaks to their once small community. Using items and skills from family and friends, Lucky must fight and solve puzzles to uncover the truth. Despite his appearance, Lucky realizes he is not normal as people think, having the ability to steal and permanently remove mutations from others."
  • Math-Jack
    • " Math-jack is a digital card game for mobile phones and tablets. The game features single and multiplayer functionality where players, given a randomly generated “goal” number, must use their cards to get as close as possible to the goal number, similar to blackjack. Instead of playing cards, players are dealt 5 number cards and 3 modifier cards which contain basic math symbols. Players may use as many cards as they hold to accomplish their goal. “Energy” is awarded proportionally to how well the player does and can be spent on abilities that affect other player’s cards."
  • Memory
    • " Memory is a 2D side-scrolling platformer meant to convey the human experience of memory and remembrance. The game allows for left and right movement and double-jumping. When moving, blocks off screen will rearrange slightly, moving to open spaces when not blocked by others forcing the player to revisit areas to open them or to simply make them easier. The goal of the player is to recover a memory, but achieving the goal is secondary to the experience."



Design Docs


  • Luminaries: The Fallen
    • "Luminaries: The Fallen is a turn-based tactical RPG based around unique class and environmental mechanics like terrain modification and added effects due to the realistic environmental features. The game is set in the fictional land of Azai with a merging of Middle Eastern and Old-Western culture. The game is to be played as if it were a book and is split up into chapters which will lead the player through their hero’s epic journey."



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